Week 2 – ICM
Coding Assignment: Create a dynamic application.
Spell Bubble
Note: Applet is not compatible with Google Chrome
The objective of the game is to put the word bubbles in order. The player controls the spell bot via the arrow keys. Bubbles are picked up by moving near near. When the bubble is moved to the correct number in the board, it will station itself there. When the word is finally spelled, the word’s definition is given.
Notes about the assignment / game: Currently there is only one level. I was having issues with changing the spell bot’s eyes when it picked up a bubble. The eyes are suppose to go from flat to little circles (to emphasize the bot is carrying something heavy). It works within the first two bubbles, by any after keeps the spell bot’s eyes static.


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